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Sci-Fi military base

This is my recent personal environment work.
I used Maya to make sci-fi military base and Houdini to create cliff generation and scattering trees. 
For texturing, I used substance designer. 
Adrien Lambert's tutorial of Houdini is really helpful for me. 
https://www.artstation.com/adrienlamberthttps://adrienlambert.gumroad.com/l/pYaGH
I also used really nice hardsurface kitbash asset from Voloshenko. 
https://www.artstation.com/voloshenko/store
I hope you like it! 
Thanks!

Final

Final

grey

grey

Cliff generation from layout models using Houdini

Cliff generation from layout models using Houdini

Concept art

Concept art